After many button mashing, gear grinding, finger bruising, skin scraping, eye bleeding, tear
dripping, jaw dropping hours of playing Injustice 2, I have come to one conclusion: this is the
greatest fighter game of all time!
The long awaited game Injustice 2 hit the shelves May 16, 2017, and it is everything I could
have hoped for and more. The uniqueness of this game is unlike any fighter game seen before.
The characters, the gear system, the customization, the dialog, the story, everything. A
continuation of the video game Injustice: Gods Among Us, Injustice 2 had an immense level of
"hype" within the video gaming community. Not only did the game honor its predecessor's
legacy of pure, unadulterated awesomeness, it took the dial and cranked it up ten notches.
Expanding its character roster, this game includes DC Comics most iconic heroes and villains,
as well as a few fan favorites. The new and improved roster can seduce any superhero geek. I
weep just thinking about it. The way NetherRealm Studios and head developer Ed Boon
appealed to their fans makes Injustice 2 taste even better, as 90% of the content is exactly what
fans were asking for. It's not very often you tell a game developer: "hey, I want this in the game,"
and they reply with: "I gotchu." Another aspect which makes Injustice 2 stand out is it's seemingly endless gear system. Not
only does this one of a kind gear system alter the appearance of your preferred character, it
changes their fighting style and abilities. With gear upgrading stats such as strength and
defense, it seems like having customizable characters was extremely important. Tagging along
with the customization theme are shaders, which are used redesign the coloration of each
individual fighters costumes. The shaders can be applied to five costumes at once, allowing
players to stretch their creativity and have fun messing around with heroes such as Batman,
Green Lantern, and the flash, or play with designs for villains like Harley Quinn, Deadshot, and
Captain Cold.
Last but most definitely not least, comes the story. Those who have played Injustice: Gods
Among Us might have restrained themselves from setting high expectations. Those same players
were then glad to have their fricken minds blown when an already exceptional plot turned into a
"oh my, this is what I've been waiting for my entire life" type of story. It seems the writers have hit
two back to back home runs and the crowd at home is beaming to see fireworks. Each character
fits their comic book role perfectly. Whether it's voice actors, corky comments (especially corky
comments), or simple physical features, these fighters are more golden than Ponyboy himself. I
could not ask for anything more than what NetherRealm Studios and Ed Boon have given us.
Never in a million years would I see myself playing a fighter game for hours on end. Well it
seems those million years will be spent glued to my Xbox playing Injustice 2.
by Trenton Holmquist
No comments:
Post a Comment